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		<title>Trepidation History - Revision history</title>
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		<updated>2026-04-05T15:52:18Z</updated>
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		<id>https://trepidation.n5net.com/wiki/index.php?title=Trepidation_History&amp;diff=95&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;Trepidation History  It is important to understand the history of Trepidation before getting involved.    On August 20th 2005 ID Software release the quake 3 engine and game c...&quot;</title>
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				<updated>2016-12-02T21:35:00Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Trepidation History  It is important to understand the history of Trepidation before getting involved.    On August 20th 2005 ID Software release the quake 3 engine and game c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Trepidation History&lt;br /&gt;
&lt;br /&gt;
It is important to understand the history of Trepidation before getting involved.  &lt;br /&gt;
&lt;br /&gt;
On August 20th 2005 ID Software release the quake 3 engine and game code as open source.  Several projects sprung up shortly after this including Trepidation.&lt;br /&gt;
&lt;br /&gt;
Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme.  The idea was initially developed by members of the Star Trek Elite Force gaming community as Elite Force was becoming an aging game. &lt;br /&gt;
&lt;br /&gt;
The project disbanded before the game was complete sometime in 2008.  There was no particular reason for the disbanding, mostly the team got busy with real life.  After a minor update in 2011, Development has started again in 2016. We aim to have a game that runs well even on older machines that is fast paced and fun to play.&lt;br /&gt;
&lt;br /&gt;
A lot has been lost from the first days of development.  Much of the original development team is gone.  In a sense, we are starting from scratch with a very basic base to work from.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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