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		<id>https://trepidation.n5net.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Models_for_Trepidation</id>
		<title>Models for Trepidation - Revision history</title>
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		<updated>2026-04-05T15:48:32Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://trepidation.n5net.com/wiki/index.php?title=Models_for_Trepidation&amp;diff=26&amp;oldid=prev</id>
		<title>Admin: Created page with &quot; == MODELS GENERAL ==   Trepidation supports Quake 3′s MD3 format as well as the later MD4/MDR format featured in games like Elite Force.  As of November 2011 Trepidation al...&quot;</title>
		<link rel="alternate" type="text/html" href="https://trepidation.n5net.com/wiki/index.php?title=Models_for_Trepidation&amp;diff=26&amp;oldid=prev"/>
				<updated>2016-11-11T02:22:53Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot; == MODELS GENERAL ==   Trepidation supports Quake 3′s MD3 format as well as the later MD4/MDR format featured in games like Elite Force.  As of November 2011 Trepidation al...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== MODELS GENERAL ==&lt;br /&gt;
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Trepidation supports Quake 3′s MD3 format as well as the later MD4/MDR format featured in games like Elite Force.  As of November 2011 Trepidation also support the Inter-Quake Model format (IQM)&lt;br /&gt;
&lt;br /&gt;
More on this soon&lt;br /&gt;
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== PLAYER MODELS ==&lt;br /&gt;
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Trepidation will recognized player skins created for Quake 3 as well as Star Trek Voyager Elite Force. The Elite Force MDR file format and directory structure is the preferred format as it offers additional options for custom sounds, however the Quake 3 MD3 based format will work as well.&lt;br /&gt;
&lt;br /&gt;
More on the exact formats soon.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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